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It’s not clear how large the active player base is, but anyone still playing n the hopes that Anthem Next would dramatically overhaul it for the better is likely to quit at this point. We will, however, continue to keep the Anthem live service running as it exists today.” The rest of the post mourns the situation that brought this decision about and declares BioWare will instead focus its efforts developing Mass Effect and Dragon Age titles, while also providing “quality updates” to Star Wars: The Old Republic.īioWare’s pledge to keep Anthem running as-is may or may not be the kiss of death for the game. “e’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). When Hudson launched the revamp in February 2020, he promised BioWare was “specifically working to reinvent the core gameplay loop with clear goals, motivating challenges, and progression with meaningful rewards-while preserving the fun of flying and fighting in a vast science-fantasy setting.” 10 months later, Hudson departed BioWare, along with Dragon Age 4’s executive producer, Mark Darrah.īioWare’s blog post is straightforward. The writing may have been on the wall since Casey Hudson left BioWare last December. Anthem was expected to be the next major title to win accolades for a wholesale post-launch revamp. Fallout 76 hasn’t made as many changes as NMS, but it also wins credit for significant improvements since launch.
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The game has been built out and expanded to the point where it’s a fundamentally different title than what Hello Games launched back in 2016. My significant other plays it more than I do, but I’ve watched it evolve from over her shoulder as well as covering it for ET. No Man’s Sky has gone from a title I wouldn’t touch with a 10-foot pole to a game I’ve bought and spent some time in. Titles like No Man’s Sky and Fallout 76 launched in rotten condition, but have received a steady stream of improvements and additional content.
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The idea that BioWare could turn Anthem around isn’t crazy.
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